Saturday, December 10, 2016

A Brief History of Japanese Comics Part 6: 60's and 70's- A Modernizing Age


To say comics were a part of life of many in Japan in the 60s and 70s may be an understatement. The 50s saw the rise of Osamu Tezuka’s career and the comic industry as a whole, and the 60s was full of comic authors who inspired by and, taking example from, Tezuka himself and others.

The Growing Industry

As it has before the war, satirical magazines and humorous comics flourished (No Good Daddy; 1970). However, thanks to the success of Osamu Tezuka, comics would never be as it was. “Cinematic” framing became popular and provided more dynamic images and storytelling. These included elements, as well as so many others, pushed Japanese comics ahead of all other nation’s comics [2]



Cover of Weekly Shonen Magazine
debut issue.
1959 is seen as Japan’s start to a comic explosion. This is the year when the comic industry was “jolted” by Shonen Magazine, which would eventually grow to 300-page publication [3].  Recognizing that a month was a long time for a child, both Shonen Sunday and Shonen Magazine present their weekly boy magazines. Previous serials continue to expand their reach when Astro Boy debuted this same year on TV [1].

Fueled by a greater audience and available supply of paper and story lines, the 60s saw the introduction of the weekly magazine race, with more magazines using English titles [1]. After a few years, seven weekly comic magazines filled the market, five for boys and two for girls. Each publication followed the same format as the last, in essence self-standardizing the market.  At the same time, rental libraries fell out of style as families were more able to buy the magazines for themselves. The falling of the rental libraries (discussed in Part 5 of this series) pulled its authors into work in the mainstream [3].

Artists called the switch “traumatic” as the workload quadrupled between issues [3]. The change greatly raised the work expected of comic artists and authors, or mangaka, and created a greater demand for assistants. The greater creative career option, as well as the great demand in illustrators, opened the industry to all backgrounds and social levels while helping to reach “the top-selling sector of the market” [1].

In the early 1960s, revering war comics and soldiers became popular, creating its own anti-/opposing conversation in the comic world. Authors, such as Tetsuya Chiba wrote his Taka of the Violet Lightning in 1963 in response to the rise of war comics. Chiba portrayed how he saw war, as “a disaster” and included true incidents which he recorded in interviews and letters from pilots and others who had lost family members in the war. Keiji Nakazawa’s Barefoot Gen, which also came out around this time, followed similar grounds with Chiba and his comics’ story [1]. Barefoot Gen may also be pivotal in its blame and accountability of Japan’s own government in its role in the dropping of the Atom bomb. Nakazawa seems to convey a people feeling betrayed by a government that has failed to protect them and the hardships they now must face as consequence.

Also, the 1960’s had re-opened the comic industry towards the writer's creativity, allowing authors to pull inspiration from “past, present, or future of Japan or elsewhere”. Japan’s fall in the war brought a great influx of American and western character inspiration. Stories about robots, cowboys, and samurai (which were banned during war years) began to flourish among boy’s comics. Girl’s comics also took focus of tales sometimes inspired by Western novels [2]. Although in pre-War years these stories were meant to reinforce the restrictive notion of proper feminine roles in Japanese society in an all-female setting [4], this was about to change.


Girl’s Comics/The Magnificent 24

Comics for girls separated themselves from boy’s comics by drawing style and story lines. Girl’s comics were often much more colorful than those for boys. Developing after the war, many took their lead and inspiration from Tezuka’s Princess Knight [4], which we discussed last time. These comics were often romance stories set in early Japan or outside of Japan entirely like Leiji Matsumoto’s Silver Petals [2].  In contrast, fairy tale adventures and stories of princesses were also abounding. These stories often focused on more internal issues, and developed based on emotion and beauty rather than action [4].


Rose of Versailles (1972-1973) by
Riyoko Ikeda, example of story-telling
development vs traditional paneled images
While the early years of girl’s comics were mostly written by men, a new generation of young female authors began to come into the spotlight. Establishing themselves in writing comics during the 60’s as teenagers, these women collectively developed themes, story attributes, and stylistic qualities through the 1970’s that would become typical to the genre, forever changing the appearance and path of girl’s comics [4].

Comic authors Hideko Mizuno, Yumiko Oshima, Ryoko Yamagishi, and Riyoko Ikeda are only a few names in the collective of authors that came to be collectively known as The Magnificent 24 gang. The Magnificent 24 gang, otherwise known as the Year 24 group, is so named for its members being born on or around the 24th year of the Showa era, 1949. Not only their gender but also their age helped in their greater popularity. By being only slightly older than their readers, much success of the Magnificent 24 is due to their natural ability to develop stories their readers could better relate to [4].


Comics for an older generation

As the comic industry got older, so did its readers. Despite today’s great affinity towards Osamu Tezuka, gekiga (as mentioned in the previous issue) became very popular during the 1960’s. Readers who grew up during the war years and became accustomed to the style in their rental libraries grew to expect and demand more of its grittier, mature material. The consumer demand made these authors also in high demand to comic employers. Takao Saito, an original member of the gekiga group, who published comics for rental manga, became a large supplier to Shonen Magazine, helping it gain success [4].

With the growing audience, the comic industry needed to grow, too. The 60’s saw a diversifying of comic genres. From boy’s (shonen) and girl’s (shojo) comics, young men’s (seinen) and young women’s (josei) comics were also added to the fray, although these two weren’t yet always as established or separated from their younger counterparts. Shonen Magazine, for example, presented gekiga-styled comics, which may have been identified as seinen [4].

Comic terminology became interchangeable as well. Some magazines began incorporating the term komikku based on the English term ‘comic’. Still, the well-known term, manga remained and the two became nearly replaceable with one another [4].

Out of the demand for it during these years, action and drama stories became darker and more violent. These genres also presented more dynamic layouts, which helped bring more of the action/drama to life within the books (Galaxy Express 999; 1978) [4].

By 1970’s, the comic industry exploded into what we may recognize in today’s market [2]. 1966 saw Shonen Magazine top at 1 million subscriptions. 1978 saw the 2 million mark surpassed by both Shonen Jump and Shonen Champions [3]. By March 1970, more than 700 readers were so moved by what they had read in Tomorrow’s Joe they attended a funeral for its character Toru Rikiishi [1].

The 1960’s and 70’s were transformative years for Japanese comics, which led to many years of exploration and growth. Many different changes were incorporated into girl’s comics and gekiga during this time to make their popularity grow, and the comic magazine market overflowed at a rate previously unheard of in Japan. The influx allowed for greater experimentation within the industry, and helped developed what would create numerous genres, artistic designs and storylines as we know them today.

Join me in my next issue, where I begin on the American side of the comic timeline.. 


References/Sources:
[1]Gravett, Paul. Manga: Sixty Years of Japanese Comics. New York, NY: Collins Design, 2003. Print.
[2]Koyama-Richard, Brigitte. One Thousand Years of Manga. Paris: Flammarion, 2007. Print.
[3]Schodt, Frederik L. Manga! Manga!: The World of Japanese Comics. Tokyo: Kodansha International, 1983. Print.
[5] Mazur, Dan, and Alexander Danner. Comics: A Global History, 1968 to the Present. London: Thames & Hudson, 2014. Print.

Saturday, November 26, 2016

A Brief History of Japanese Comics Part 5: 1950's: Gekiga and Children Comics


Welcome to another addition of... A Scroll in Time!

This week...
So, I know I promised to talk about Osamu Tezuka this time but first, I thought it best to explore the comics that developed around Tezuka. After World War II, Japanese comics developed a split between comics aimed at children and more "mature" comics. Here we will look at the division between them and the part that Tezuka played in it all.

Gekiga comics
After Japan’s surrender in 1945, comics took a dramatic upturn. Although comic and magazine circulations had bottomed, comics survived into the 50’s and 60’s through rental shops. 30,000 rental shops, often filled of comics by young, amateur artists, helped fill this market to approximately 160,000 patrons each month by the mid 1950’s [4].

As the comic world developed in an amateur market, the drawing styles also changed from the earlier industry-driven years. With the political limitations eased since the end of the war, artists practiced a more realistic, political form of comic stories. In 1957, teenaged artist Tatsumi Yoshihiro created the term gekiga, or ‘dramatic pictures’, for this style/genre. Opposed to earlier political cartoons and comics directed at children, gekiga is described as a “serious adult manga dramas” and include topics like action, horror, and erotica [4].

Example of gekiga style comic art
According to Kisella, “Early gekiga was characterized by a new degree of graphic realism and themes related to society and politics. It captured a youthful passion which contributed, in the view of some critics, to its striking ‘authenticity’ as a cultural form”.

A generation of artists and soldiers arose out of the last war, and new stories came with them. A new artists group, Gekiga Factory, created an eight-volume manga, Ninja Bungeicho (Secret Martial Arts of the Ninja), which became a very popular rental title during its serialization 1959-1962. Ninja included an anonymous group which fights alongside peasants and beggars against oppressive fief lords. Other stories, spanning into the 1970’s, echoed this same feeling with Kamuiden’s peasant uprisings [4]. Although historical in nature, these synopses seemed to mirror the last few decades well and readers doubtless felt it resembled their own lives.



cover of Manga Boy
Post-war Children’s magazines
Where serialized comics dropped off during the end of the war, red books picked up. New artists attempted to thrive in the red book industry, whether with original content or duplicated. The magazine Manga Boy was one of the first post-war successes. While using the graphic style developed within the red books, Manga Boy became popular almost instantaneously after release [4].

Storylines for any comic at this time changed direction from the wartime loyalty and bravery to an overhaul of science fiction. Fukujiro Fukui and Ichio Matsushita are two artists remembered during this time period which relayed “reflecting a desire to forget the past”. Drawing styles from before the war were picked back up as if, and in many ways literally, beginning where they left off [3].


Osamu Tezuka, an uprising artist, struck fame in 1947. His art style became well known in his red book title, New Treasure Island, and his comic, Jungle Emperor, was featured in Manga Boy. Records estimate that New Treasure Island alone sold between 400,000 and 800,000 copies [3]. His works were immediately copied by other red book artists, and this imitation changed the look of Japanese comics as we know it [4].


Opening sequence to New Treasure Island [updated version];
read right to left, top to bottom
Tezuka’s influence on comics would ultimately help children comics separate from gekiga. It was his opinion that comics should remain childlike and be suitable for children, and thus his stories often reflected this. While many adapted his stylistic influence, many also incorporated storylines, plots, and themes that he introduced. While gekiga continued its mature, darker nature, Tezuka and his followers expanded the scope of children comics, making the two styles near-rivals. Regardless of the opposed storylines, Tezuka’s influence can be seen (literally) in some gekiga artist’s drawing styles [4].

Tezuka’s influences in his stories and art style ranged from a female-only Japanese theatre, his father’s shared love of film, and the American-made Disney comics. Each of Tezuka’s parents had significant effect on his decision of drawing comics and his upbringing brought about plenty of inspiration to write about and on which to base his works. Tezuka’s mother introduced him to the world of Takarazuka theatre, which included an all-female cast in his childhood town of Takarazuka, Japan [6], and his father’s interest of all things modern introduced the family to many new contraptions and movies, which could be played at home on the family’s 9.5mm projector. With this projector, Tezuka would be introduced to many American shorts, films, and animations, including Mickey Mouse and other Disney characters [4]

Princess Sapphire of Princess Knight; note
similarities to Disney animations of the time.
Takarazuka Theater inspired works like Princess Knight, a shoujo comic, which makes references to live theatre. Tezuka has historically noted how the Takarazuka theatre’s plays had inspired his works such as Princess Knight. Like the stage plays, Princess Knight is centered upon a charismatic character, a strong premise, and reference to cinematic movement. Characters wear ornate costumes and strike poses often, as a dramatic show of the show’s story. Music is also provided throughout both of these. In a seemingly diversion from his earlier works, where he displays more cinematic elements, Tezuka is even found copying the Takarazuka theatre’s sets, costumes, and music within his Princess Knight series [6]. Power states that this diversion proved the ability of live theatre and cinema to exist in a single work.

Knowing Tezuka’s affinity for Takarazuka theater, it is perhaps unsurprising that he and his Princess Knight series would later become famous for pushing shoujo comics further into public light and helping them gain momentum. Becoming intimately engaged with the theater and its actresses no doubt allotted to his interest in live theater, including in student theater, and enlarging his repertoire for more engaging storylines and scenery. It further allowed him immersion into “woman’s culture”, which provided first hand understanding for his character’s actions and development [6].

Osamu Tezuka is most notably recognizable for his drawing style, as has been stated several times, including his use of larger eyes. What has occasionally been lost to time is the inspiration, however, that this drawing style derived from the drawings of Disney and Max Fleisher [3]. As previously mentioned, Disney films were available in Japan during Tezuka’s youth and his father’s film projector allowed him access to animations that others may not have had. This exposition had an obvious effect on Tezuka’s drawings, who kept certain attributes also seen in early renditions of Mickey Mouse and other character, such as a similarly large eye structure and abnormal physical features [4].

Tezuka wasn’t the only illustrator to use Disney-like drawings and in fact several artists utilized this popular drawing style as a way to get themselves noticed or as a way of following the industry. Not all illustrators kept this style, either. In fact, in the rise of gekiga, notably Takao Saito, Masaaki Sato, and Yoshihiro Tatsumi were among those who replaced their Disney-like style with the more graphic, gritty forms of gekiga drawings. Among the arrival of television, many other artists followed suit and made their way towards gekiga [3].

Tezuka continues to inspire numerous artists, Schodt even claiming “none of the major artists today has escaped his influence”. From his expressive stories and characters, depictive drawing style, to his own rise to fame, a red book author in a time of an amateur-driven industry, provides inspiration to many in hopes of their own recognition. Although unsurprising, the post-Tezuka wave of new comic artists [3] is still awe-striking and effected every generation that followed.

In the next issue...

Actually, I’m not exactly sure. I would love to hear from readers about whether I should continue this timeline of history of Japanese comics past Tezuka or should I begin with my next counter-series and explore the history of American comics? I plan to divulge this anyway but seeing as there is still a bit more to follow in the Japanese history of things, I would like whatever input I can get on which way you would like me to go. Want more of this? Please let me know! Comment on this post, or tell me via Facebook or Twitter

  Can’t wait to hear from you and hope you are looking forward to the next continuation of the A Scroll in Time blog!


References/Sources:

[1]Gravett, Paul. Manga: Sixty Years of Japanese Comics. New York, NY: Collins Design, 2003. Print.
[2]Koyama-Richard, Brigitte. One Thousand Years of Manga. Paris: Flammarion, 2007. Print.
[3]Schodt, Frederik L. Manga! Manga!: The World of Japanese Comics. Tokyo: Kodansha International, 1983. Print.
[4]Kinsella, Sharon. Adult Manga. Honolulu, HI: University of Hawai’i Press, 2000. Print
[5]Isao, Shimizu. “Red Comic Books: The Origins of Modern Japanese Manga”. Illustrating Asia, John A. Lent. Honolulu, HI: University of Hawai’i Press, 2001. Page 137-149. Print.
[6]Power, Natsu Onada. God of Comics: Osamu Tezuka and the Creation of Post-World War II Manga. Jackson, MI: University Press of Mississippi, 2009. Print.

Saturday, November 12, 2016

A Brief History of Japanese Comics Part 4: FLASHBACK- Wartime Politics


LAST TIME, IN  A SCROLL IN TIME…


We divulged details on some European influences on the comic industry and how Japanese audiences took part in developing their own influenced styles. We explored only a short list of names who were most influential within the Japanese comic book industry, both on the side of the European influences and the Japanese adapters. This time, we will take a short step back and explore the governmental and political effects on the Japanese comic industry, parallel to Part 2 and Part 3 of this series.


Despite Japan’s historical attempt to maintain isolationism, the 20th century brought a lot of international ideas into the nation. The Russian Revolution in 1917 brought about plenty of political ideologies, including Marxism. Those in Japan that have witnessed undesirable economic inequalities followed this ideology as an anti-establishment movement [4].


Many comic artists used their medium to convey their idealist ideas, including Masamu Yanase, who took on the artistic style of resistance artists from Germany and the United States. Honda Kinkichiro (who I discussed in Part 3) served a year of imprisonment in 1880 for a cartoon he drew and released, which portrayed a parodied criticism for the Japanese government’s new parliamentary government [4].

Arrest was by no means uncommon in the manga industry at this time. Many cartoonists were a part of the proletarian cartoonist movement in the 1920s-1930s, (of which created cartoons attacking capitalists and the rich) and were arrested and tortured by the Special Higher Police responsible for suppressing such actions [3]. In fact, magazines were so intimidated by government actions that many designated a so-called “jail editor”- one employee who “had the honor of taking the rap and saving the company” [4].

The Taisho Era (1912-26) 
Following the Revolution, the 1920’s brought a lot of social change in Japan. The Taisho Era saw American comics imported into Japan, providing a mass of new material to imitate and mix within mass culture, although the Japanese government took actions to limit creative use. Importing from the United States included Western fashion and Jazz music, introducing dress and ideas of the 1920’s flapper to Japanese society.


*(Edit: Japan's war with China began in 1937)


Japan entered into war with China in 1926*. Thus, Japan entered into conflict earlier than most nations. While Japan’s public was influenced with Marxism and US’s flappers and “modern gals/boys”, Japan’s growing militarization was integrating into civilian life [4].
"MoGa" (modern girl); example of
the changing of fashion
 In the 1925, the “Peace Preservation” law took place [5]. This was the government’s attempt to control the media, projecting that the Press could allow “politically correct” stories only [2]. The government attempt at control pushed the majority of Japanese comic artists into stories for children and pornographic material, genres less likely to become political, in order to stay out of trouble. With most artists moving to these areas, they grew exponentially. Most notably, this transition helped to bring about a big uprising in children’s comic serials [4]



One such artist, apprenticed by Okamoto Ippei, is Shigeo Miyao, who began serials in 1922 with Manga Taro and continued with the successor Dango Kushisuke Man’yuki in 1924. Both serials would eventually be compiled and distributed in book form. With these accomplishments under his belt, Miyao became one of the first professional artists to work specifically on children’s comics [4]

Cover of a Shonen
Kurubu
serial issue
Shonen Kurubu (Boy’s Club) made boys’ monthly serials popular in 1914 [2]. The magazine contained photo-articles, color printing, and serialized comics [4]. Shojo Kurubu (Girls’ Club) used this same equation centered on young girls in 1923, also finding high popularity. Yonen Club (Younger Children’s Club) centered the market on younger, school-aged children in a similar fashion in 1926 [2]. These serials consisted up to hundreds of pages, filled by mainly melodramatic storylines [1], literature, illustrated stories, and “a number of didactic articles” [2].


The Showa Era (1926-1989)

Inspired by the previous proletarian movement, young cartoonists developed their own organization in 1932. Inspired by cartoons from the United States and the strength and structure of a corporate organization, the Shin Manga-ha Shudan (New Cartoonists Faction Group)
promoted members as a group, and sought out publishing outlets [3]

They were successfully able to carve out their own piece of the cartooning industry with their ‘nonsense cartoons’, which was previously only integrated by few established cartoonists. The Group’s cartoons focused less on dialogue and more on the humorous aspects. The success of the Group led to popularity and success of several of its members, including Yokoyama, Sugiura, and Kondo [3].


The war years in Japan, 1937-1945, took a drastic toll on Japanese comics in general, perhaps due to their foreseen frivolousness [4]. Although extremely popular in its hay day beforehand, the Peace Preservation law limited the topics and relatable content allowed within all comics [1]. The evaporation of comics during this time shows both the effects of the law on comics, as well as the willingness, or lack thereof, which comic artists had to conform to them. This topic in particular, I hope to divulge in a later issue.




Examples of akahon (red books)
Red books”, a miniature version of comics books, became popular, in addition to their larger counterpart, in the late 40s to mid-50s. Published in Osaka between 1947 and 1956, red books, akahon, became a popular selling point among children. Unlike most comics, red books were sold in candy stores, shrine and temple festivals, and night stalls, instead of the typical bookstore venues. They typically ranged between about the size of a postcard (letterhead B6), to half the size, (B7), to a forth the size of a postcard (B8), and would consist of 24-48 pages. The prices for these often one-shot mini books was between 10-50 yen (~10-50 cents) on the lower end, and a higher end comic being between 70-90 yen (~70-90 cents) [5].


Despite most red books omitting the names of the author and/or publisher, the works of Osamu Tezuka became iconic and easily identifiable. Gaining popularity from his own comic book works, Tezuka’s red book stories were often duplicated for the benefit of the copier. As his stories, such as Ryusenkei Jiken, became popular, other artists would create similar stories and imitate his drawing styles in order to sell the duplicated stories just as well as the original [6]

Although duplication of stories was commonplace among red books (anything that gained popularity among comic books would see its own duplication among red books), the imitation of Tezuka would later create its own movement within the manga genre. Not only did the imitations help inspire upcoming artists, but also helped bolster the quality of comic/red books as a whole [6].



IN THE NEXT ISSUE OF ‘A Scroll In Time’…
We extend our story further into the life and times of Japan’s ‘godfather of comics’. Curious about Tezuka’s inspirations? We’ll pinpoint the people and icons that made impressions on him as a creator, and which helped develop a modern manga iconic! 


TILL NEXT TIME!

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References/Sources:

[1]Gravett, Paul. Manga: Sixty Years of Japanese Comics. New York, NY: Collins Design, 2003. Print.
[2]Koyama-Richard, Brigitte. One Thousand Years of Manga. Paris: Flammarion, 2007. Print.
[3]Okamoto, Rei.”Images of the Enemy in the Wartime ‘Manga’ Magazine, 1941-1945.” Illustrating Asia, John A. Lent. Honolulu, HI: University of Hawai’i Press, 2001. Page 204-220. Print.
[4]Schodt, Frederik L. Manga! Manga!: The World of Japanese Comics. Tokyo: Kodansha International, 1983. Print.
[5]Kinsella, Sharon. Adult Manga. Honolulu, HI: University of Hawai’i Press, 2000. Print
[6]Isao, Shimizu. “Red Comic Books: The Origins of Modern Japanese Manga”. Illustrating Asia, John A. Lent. Honolulu, HI: University of Hawai’i Press, 2001. Page 137-149. Print.